I don’t get why you would need to ask someone’s colour after you’ve eliminated them. It’s irrelevant unless they shot you when in doubt of who you are
It’s more relevant to challenge someone for their colour if there is doubt - and be ready to shoot them if they are on the opposition or aren’t replying
With bang kills, tags, knife kills, surrenders etc it’s my opinion to have the following:
I’m not keen on a ‘bang’ kill if it’s just an assumption that you could eliminate someone, but it’s close up so you just say ‘bang’ and expect a kill
It is gentlemanly to a degree, but unless there’s a particular reason to be avoiding close up shooting then my preference is to allow for ‘tags’ and ‘surrenders’
In almost any game that I write the rules for I include tags and surrenders. The only times they don’t apply is when the game theme or type of game isn’t suitable.
A tag is a kill, and involves player one getting up close and touching player two. This could be a gentlemanly kill by not shooting up close, or a sneaky kill because player one has managed to get in amongst the enemy - player one doesn’t want to give themselves away by shooting, so wanders around tapping players on the shoulder quietly telling them they are out.
Unless player one has cheated their way behind enemy lines then I value their sneakiness.
A surrender is a choice - player one gets up close, asks for surrender, but player two has the option of taking a kill or fighting back
Player one could be bluffing and be out of ammunition, and get lucky or get caught out
Or player one may be acting gentlemanly, giving player two the option of accepting the kill, but could need to shoot first if player two doesn’t want to surrender and tries to fight back
Problems occur when people think they are under different rules, which can often be the case with the majority of players being regulars who know the site rules (or think they do) and also when some players use the rules they like as opposed to the organisers
rules