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DayZ Stand alone

Have you run both Arma 2 and Operation Arrowhead at least once before trying to play DayZ?

It won't work unless you have.

 
You all given up on DAYZ SA?

Anyone run .60 in exp yet? I tried last night but all the exp servers are murdered.

Your thoughts?

 
The goddamn frame rate kills every decent fight in DayZ though. Never above 25fps in built up areas despite it having no good reason to be so low.

 
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New renderer implemented with v.60 now in experimental.

Apparently 50-60fps is now more the norm. Tried to get on the exp server last night with no joy. Going to give it another go in a little while.

 
That renderer they promised a year ago? I'll believe it when I see it - Bohemia are an awful studio for the technical side of things and DayZ is like the runt of their litter of two games. All their decent devs get transferred to Bohemia Interactive and VBS.

 
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I utterly fell in love with the idea of DayZ well over a year ago..... since then it has wained, the game (athough has such promise) is utter garbo, it takes an age to get decent gear for you to end up shot for no reason wandering through a town. The FPS sucks, the graphics are out of date on quality and the devs are purely milking the game for cash. It'll never be a finished game as it is so flawed it'd need a new engine (again) just to get it up to date then the bugs and then the utter Cee Uou Next Tuesday players who join purely to PVP and cant understand roleplay..... and then the scripters, hackers and exploiters who have just ruined the game.

I still love the concept, just cant contemplate playing a game that is broken from the innards and has utter tw@ts playing it.

 
I agree with much of what you both say, but I still think it's the most realistic title out there for all its problems. The new renderer IS in proffrink, just wait for .60 to hit stable then have another look at what you think about it. I think greatly increased playability will help a lot. A lot of people say it's a broken game that will never be completed, I disagree I believe it will be completed, for credabilities sake if nothing else. It's what happens after it goes retail.

 
Wall of rant incoming.

I mean I'll believe the frame rate changes when I see them; should be no less than 60 frankly. This is PC gaming we're talking about and their engine still uses almost none of my GPU and piles it onto the CPU like ArmA 2 did (ArmA 3 is marginally better at this).

Like I say: The team working on DayZ is so small they take an inordinate amount of time to roll out any kind of updates. They're only just arriving at the level of functionality the mod (and spinoffs) had 4-5 years ago, and don't forget that this has been in development for 2 years. Any sympathy I have for the development of this game waned after the first year and a half of them messing around with it. This was one of the first early access games and has never truly left it.

There's also the imput lag because they can't figure out a proper way of handling animations clientside. Having to spam V just to jump, occasionally not being able to get over fences for 2 minutes and having to instead run around them because the server is under such load is beyond silly. Also pretty stupid that they had to remove all the zombies for that 5-6 month stretch just to figure out what was killing their servers.

Then there was the whole dying on ladders thing that took them almost a year to fix. A year!

I mean I realise games take years to make, but this was released so long ago that any decently sized team would have all the bugs ironed out by now and the vast majority of the features added (don't forget the air vehicles aren't in yet). Bohemia have made their money already from DayZ and cut the team down ages ago to concentrate on other things, because they couldn't organise a piss up in a brewery. ArmA 3s DLC, them taking it in the future so as not to have to pay the relatively small licensing from gun manufacturers to use their weapons in game like in ArmA 2 and lacklustre mod support (to the point where most of the decent ArmA 2 modders just refused to port their old stuff) is a good example of how grossly mismanaged that studio is. Some amazing concepts/IP but damn if they rarely deliver on the full picture both technically and gameplay speaking. Carrier Command - remember that? If not you should look it up on Steam. Absolutely terrible, terrible game.

Anyone good at Bohemia goes to Bohemia Interactive and works on VBS. That where their real money and attention is because they have some massive military contracts right now. It shows in DayZ's sluggish development.

 
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another issue with DayZ is that it has been available for soooo long now on Steam that there isn't going to be anyone wanting to buy it by the time it is finished as everyone will already own it. There is no incentive for the devs to finish it now.

 
Updated to .60 tonight and went back for a test drive. Omg different world. New renderer is in, getting 40-50 in places I was getting 20ish, go back and take another look.

 
Anyone still playing this, I've got it and have wanted to get into it but known of my mates play it.

 
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